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From underdog to big dog
If Nintendo is looking for more Switch classics to transform into Nintendo Switch 2 Editions, these games could use the upgrade.
If you stop making these mistakes in WARDOGS, you’ll (probably) die a little less.
WARDOGS has hit 3 million sales, and BULKHEAD’s CEO has been honest about what that success has actually looked like from the inside. It’s been a lot.
Building off his HBO series, Wilson’s feature length poetic odyssey examines why it’s hard to get excited about the future when the present visibly crumbles
Xbox Game Pass subscribers have nine day one games to look forward to in October 2026 so far, with more likely to be announced in the near future. Xbox Game…
Consoles
The Last of Us Gets Animated Background on PS5 as Naughty Dog Teases Announcements for TLOU Day 2026
Naughty Dog has released a free background on PlayStation 5 as it prepares to celebrate The Last of Us Day 2026. The studio behind Sony’s exclusive post-apocalyptic video game franchise…
XDS Spark co-founder Sam Carlisle and GDC Festival of Gaming content marketing manager Beth Elderkin discuss the evolving world of co-development.
The full line-up of this year’s GamesIndustry.biz HR Summit has been announced, featuring keynotes from Sarah Venables, founder of the HR Confidence Club; Jonny Hopper, CEO of Glowmade Studio; and…
Danish studio Trophy Games has acquired Airport Simulator: First Class developer Playrion from Paradox Interactive.
Meta has revealed two AI-powered game tools that let players develop 2D and 3D games using prompts on mobile devices and browsers.
Asha Sharma marked the conclusion of her first hundred days as Xbox CEO with a public blog post in which she called for the next hundred days to be a…
We might be long past the days of games companies raising eye-watering figures on Kickstarter, but the platform is still a viable way to raise money to fund – at…
MindsEye developer Build A Rocket Boy has appointed administrators following its most recent wave of layoffs.
‘This is an important step for King, the gaming industry and for the Swedish model.’